Reviewing my original GAME Plan I wrote it for the standard, "design and develop digital-age learning experiences and assessments", and I chose to "focus on the two performance indicators of design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity, and develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress."
In considering the ISTE-S standards and the GAME Plan strategy I would make several additons to my GAME plan should I have my own classroom again in future. To the Action portion I would add teaching the GAME Plan strategy to students and have them use to create GAME plans to meet their "learning targets". "Learning targets" is a name my school district has given to the supposedly simpler worded translations of our content standards which are presented to students so they know what they expected to learn. I think that by having my students look at their learning targets, develop questions they would need to find the answers to in order to meet their learning targets and then develop GAME plan for achieve this learning, it will effectively allow my students to manage their own learning and assess their own progress. I would also add monitoring and evaluating how well my students are meeting the ISTE-S standards to the Monitoring and Evaluation portions of my GAME plan.
International Society for Technology in Education. (2008). The ISTE NETS and Performance Indicators. Retrieved Dec. 15, 2010, from http://www.iste.org/standards.aspx.
